Conference topics
Areas of interest include but are not limited to the following:
- Personalized and Adaptive Learning
- Computer Support for Intelligent Tutoring
- Intelligent Tools for Visual Learning
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Informal Learning on the Workplace
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Web-based Learning for Oriental Languages Learning
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Game-based Learning and Serious Games
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Personal Learning Environments (PLE)
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Massive Open Online Courses (MOOC)
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Computer Supported Collaborative Learning
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Web 2.0 and Social Learning Environments
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HTML5 Web-based Learning
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Virtual environments and 3D graphics for e-learning
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Intelligent Learner and Group Modelling
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Learning Analytics
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Human Factors and Affective Computing for Learning
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E-Learning Platforms and Tools
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Design, Model and Framework of e-Learning Systems
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Deployment, Organization and Management of Learning Objects
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Open educational resources (OER)
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E-Learning Metadata and Standards
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Semantic Web and Ontologies for E-Learning
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Mobile, Situated and Blended Learning
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Bring your own Device (BYOD)
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Cloud-based Learning
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Pedagogical Issues
- Mobile learning
- Digital libraries and Web corpora for e-learning
- Assessment in e-learning
| SUBMISSION DEADLINES EXTENDED!!! Paper Submission & Publication
Authors are invited to submit original papers reporting on research results or novel applications in technology-enhanced learning. Submissions will be handled through the dedicated Easychair page
They are subject to double-blind review process, so they should not contain authors’ names, affiliations, or any other information that may disclose authors’ identity.
The Technical Program Committee of ICWL will manage the review process and will accept submitted papers either as Full Paper (having a maximum of 10 pages) or as Short Paper (having a maximum of 6 pages).
All accepted papers presented at the conference will be published as a volume in Springer Lecture Notes in Computer Science (LNCS).
Please note that ICWL 2016 organizes also a Poster Session, with
contributions included in the proceedings (see below in this page).
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